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Education Technology News: Uzinggo Digital Learning Uses Online Gaming for Education
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Education Featured Article

May 21, 2013

Uzinggo Digital Learning Uses Online Gaming for Education

By Robbie Pleasant, TMCnet Contributor


It’s time to start getting better grades. No matter what the course or school, there’s always a way to improve, and the Uzinggo Digital Learning Aid is here for just such a purpose. This online learning system uses education techniques, interactive graphics and motivational tools to help students improve not only their test scores, but their understanding of material as well.


Uzinggo uses online lessons that mimic real-world experiences to teach children math and science. Rather than giving annoying word questions like “Max has 10 apples. He then goes and buys five more, eats seven, and hides three for the winter. If apples cost fifty cents each, and he saved up twenty dollars a month, how many more can he afford?” It provides activities and guided instructions to help students tackle the material.

Not only does the system guide students through study plans with audio prompts and interactive models, but it gives a sense of reward for completing activities with points and badges. Students can keep working to earn more points, providing feelings of accomplishment as though they were playing a video game.

Adding to the game-like feel of Uzinggo, students can build and customize their own avatars, create online rooms and even potentially win gift cards. There’s even a leaderboard that they can aim to top, appealing to a student’s competitive spirit.

Each lesson is built on researched education standards, using the 5E Instruction Model – engage, explore, explain, elaborate and evaluate. It uses leading education techniques with its game-like experience not only to ensure that the students are learning properly, but that they are engaged with the materials.

However, parental involvement is vital. Parents choose the subjects their children need the support for, and monitor the progress from an online account. It’s a learning aid, but not a substitute for parents.

Uzinggo is available for middle school and high school students, and can be purchased at a monthly or annual subscription starting at $9.95 a month.

Let’s be honest: for many students, school is boring. As many would prefer to be playing games, Uzinggo Digital Learning Aid is attempting to replicate the video game experience in a learning environment. There have been similar attempts to do the same over the years (I fondly remember “Math Blasters” and “Mario Teaches Typing” from my youth), but success varies depending on the quality of the program.

By bringing it into an online setting, however, it is opening up a new level of competition and rewards, which may be more appealing than previous attempts. Furthermore, the customizability means that it’s not just providing the same lesson, but is helping students study what they need to focus on in order to improve.




Edited by Rich Steeves


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